Examples are a city will have statistics indicating the amount of food stored within its walls, its vulnerability to disasters such as floods and earthquakes, how content the people are, and so forth. Gameplay here mainly revolves around managing numerical statistics, each representing an attribute of a city or character. 2.5 For Super Nintendo Entertainment System.This is due to a pun of the game's Asian title, which can either mean "Three Kingdoms Will" or "Record of the Three Kingdoms" in Japan. It additionally meshes with other fictional interpretations of the time period, such as Yokoyama Mitsuteru Sangokushi -which the producer is a fan of, the puppet NHK series, and Eiji Yoshikawa's novel adaption. The events in the game are based on the Chronicles of the Three Kingdoms, Romance of the Three Kingdoms, the Book of the Later Han, Book of Jin, and others. These games are seen by many as the predecessors to Dynasty Warriors and Dynasty Tactics, the former being more combat-based where the latter more strategy oriented. The games often feature a Chinese vocal track. Eleven editions of the series have been published in Japan and Chinese-speaking countries in East Asia. It is a series of turn-based computerized war games set in the Three Kingdoms era. Romance of the Three Kingdoms (三國志, Sangokushi in Japan, meaning "Will of the Three Kingdoms") is a computer and video game series that originated from the Japanese video game developer Koei on the Nintendo Entertainment System.
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